Posted February 27, 2024 by Pikku-a
Hello ( ̄▽ ̄)ノ
Last update of this Dialogue Engine is from 2022, because I have been working on Strategy Game But With a Penguin Who Has a Sword.
In this devlog, I will tell about what updates are planned and other stuff.
Here is what I have planned:
2.8.0
2.9.0
3.0.0
The order of these updates might change. For more details, see my to do list.
I have been doing some little projects with another engine, Godot, and I’m planning on using it for some of my future game projects. However, I have noticed that, even though there are many good free dialogue systems for it, none of them have all the features that this has and they are just not as fast and efficient to use as this.
But rewriting this for GDscript would be boring and mantaining 2 versions would be a lot of work.
So…
I’m thinking of rewriting this engine in c++, to have one version of it that can be used in many engines.
Well, at least most of the code could be the same. I still need to investigate more to be sure that the GameMaker version would work easily for users. But it will be a long time before version 3.0.0 arrives. (1-2 years?)
The game I mentioned will be released April third. After that I will be updating it for some time and working on other projects, so version 2.8.0 will be coming in summer or autumn probably.
That’s all. ┐(シ)┌