Posted February 27, 2024 by PopoPrizrak
Notes: The UI tracker took a while to iron out all the wrinkles - I spent a long time wrestling with the draw code trying to figure out coordinates.
-Added basic UI in-game tracker for HP,XP, and cash
-Added XP/Level up system, with scaling
-Added basic stat growth on lvl+ for player
-Added individual enemy HP bar that follows enemies
-Fixed pause menu spawning cooordinate issue
-Added enemy spawn logic + wave count scaling
-Added wave # & enemies left counter at top of screen
-Added 'Runner' enemy variant
-Added 'Gunner' enemy variant
-Coded enemy bullet object