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Devlogs

Version 2.0!

Taile Gamougg: Mouse Slayer
A browser game made in HTML5

is being updated in 2024!

I’m updating some older Gamougg titles (pun intended) to bring them up to par with Gamougg 1 in terms of quality. I also updated Gamougg 4 last week as part of this move. Most of the changes were sprite updates and QoL (quality of life) changes. Something I hope everyone will like is the fact that this game now has a custom healthbar; I dropped the bar behavior from the player. Below this is a reflection on the design of the main character, Gamougg, over the years (for this particular game).

  • Made it so that the player is not set to “Keep Between Levels” anymore. This means that I will have to add a save system to the player so that skins are saved in between levels since the player object is a new one in every level.
  • Optimized the game a little bit by making certain offscreen control objects (such as music blocks and message senders) non-solid. This is so that the game doesn’t have to render the physics of an object that doesn’t even get seen during gameplay, let alone be collided with.
  • Added 4 more skins and 2 more costume statues!
  • Made the death screen spookier.
  • Added an extra menu screen so you can select the Forge map you want to play in.
  • Made the space background on the menus animated.

Files

  • index - Copy.html 201 bytes
    Feb 27, 2024
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