Posted February 27, 2024 by SitronX
#Launch #Puzzle #Android #Physics #Gravity #Magnet
The game has now been launched and is available on Google Play store. In the future, only small changes and bug fixing is planned. There is not any more major content planned for the game.
Here you can watch the launch trailer:
Flammable burning block
Player needs to ignite the wall to get thru
Cable system overhaul
The cables now have proper physics simulation with improved shader effect.
Leaderboard visual improvements
Advanced camera controls
Player can now fully control camera rotation. The old system with automatic tilt was removed.
Rewind advantages
Player can now earn additional rewind tier when he collects enough stars. Tiers are: 12, 24, 36, 48 and 60 seconds to the past.
Game ads
Game now contains fully optionable reward ads. Player will not see any ad if he chooses, but he can get nice benefits for watching the ads. Player can improve his rewind tier, get more seconds to chapter level or add few additional seconds to existing spawned objects to avoid level restart
Visual improvements
Game is now much more colorful. The postprocessing effect was improved and there is now added bloom effect
Background updates
There has been new more diverse backgrounds added. Here are few showcased.
Audio overhaul
Many sound effects were changed and improved. Most of the actions now have proper sound effect. Game now contains 42 music tracks that shuffle randomly inside the levels.
Finger camera improvements
Thanks to the positive user feedback regarding the finger camera, the option to resize and reposition the camera was added
Settings overhaul
Three main panels were added to setting. General section, video section and audio section where user can tinker settings to his preference
Spawn mechanic improvements
Slider now uses colors to telegraph states to users with help of added animations and audio effects.
New magnet particle lines
New magnet particle indicators were added, so it is easier for player to determine magnet directions. Player can also choose his preferred magnet indicators in the settings, with the new system being defaultly on.
Menu improvements
Levels in menu now have color based on completion. Completed levels are green, unfinished levels are white and chapter levels are blue.
Leaderboards in menu
Player can now open individual level leaderboards in menu. Previously, player needed to complete the level to see his score compared to other players.
In game UI improvements
Game now contains scrollable bar to avoid UI obstruction. When user clicks on hamburger icon, the additional buttons will show. At the same time, the game will now also get paused. When the game is paused, player can still rewind time and choose the exact timeframe he wants to return to. When player clicks anywhere on non UI object, the hamburger scroll bar will hide automatically and game will unpause.
Tutorial window layout changes
Tutorial window changed its layout from vertical to horizontal to better use available screen. With this change, the font and video was enlarged and close button was added
Thanks to anyone that made it here, thanks for giving a damn, I appreciate it :) Hope you will have fun with my game and hopefully see you again in my next project.
SitronX