Posted February 26, 2024 by SirRed
#Update #bugfixes
v0.02.07
The main focus of this update is to allow people to compare builds more accurately, so with that in mind I've gone ahead and made the following changes
- Disabled all 'Loot Only' inputs
- Disabled all Loot scaling except for stage numbers
- Added a +/- to the Loot per Min section to compare to the last dataset
> I plan to add a button to save a specific dataset to this, to compare multiple builds against a base build
There were also a few bug fixes
- Helltouch Barrier now no longer works at 100% against boss.
- Innovation Node 3 now adds flat 3% effect chance instead of *1.03
- Fixed loading issue with Text Mesh Pro's dropdowns not loading properly and causing save data to not load properly