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UI Scaling Bugfix

BEATS THAT SUCK
A browser BEATS THAT SUCK made in HTML5

During the rhythm jam some players noticed the notes were not synced up to the music properly. Upon investigation I found out the UI was not scaling properly on devices with differing screen sizes. This is because the speed of the notes was being controlled by the screen size, but Unity was automatically adjusting the UI scaling. Since both of these adjustments were happening, the notes would speed up or slow down when the screen size was changed.

Fixes:
- Notes now move at a constant speed and will render properly on all screen sizes

Files

  • BEATS_THAT_SUCK_v0.1.2.zip 15 MB
    88 days ago
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