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Devlogs

0.3.6 - Bugfix Patch 2

Ruphand: An Apothecary's Adventure
A downloadable game for Windows

Good afternoon!

A potential softlock was recently discovered in the first dungeon of Update 0.3.6. This, along with some other more minor bugs, have been fixed; it's recommended you redownload and move your saves over.

BUGFIXES:

  • Enemies in the update's first dungeon will stop activating their Stand (Infinite Softlock Loop) when they chase you into areas that they can't fight you in.
  • The walls around the Hedges in that same dungeon should no longer be walkable. This should hopefully stop the influx of strongly worded letters that the Hedges were sending. (Revision 1 (4:44 PM): Some incorrectly walkable spots that were missed on the first pass have been made non-walkable now. (Revision 2 (8:41 PM): And the bridges should definitely be fixed by now.))
  • A certain enemy in that same dungeon should no longer jumpscare you when you backtrack.
  • The Altolato Auction House should properly tint the screen back to a daylight tone when you quit an Auction early.
  • The Secret Woods in Regalle should now have the proper music no matter where it's entered from.
  • Revision 2 (8:41 PM): A repeating event trigger in the final dungeon of the update should no longer trigger after it doesn't make any sense to.
  • Revision 3 (9:55 PM): The final dungeon of the update has had a softlock removed from its boss room, passability issues fixed with the archways in that boss room, and a wandering encounter removed when it's supposed to be removed. Also, a certain enemy squad should no longer briefly turn invisible when approaching a bookcase.

Files

  • Ruphand 0.3.6.zip 528 MB
    79 days ago
Download Ruphand: An Apothecary's Adventure
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