Devlogs
v0.37.0
Posted February 25, 2024 by aetup
v0.37.0
Shield powerups
- Make shields decay with a half-life of 10 seconds
- Respawn mid-map powerups a fixed time after they are consumed
- Move mid-map powerup locations slightly away from the team spawn
areas
Bots
- Use pathfinding to guide overseer and drone movements around
obstacles
- Bots should no longer get stuck against obstacle walls
- Take shields into account when choosing to avoid overseers
UI
- Indicate the player’s position on the minimap using a unique color
(teal) and ensure it is always visible
Visuals
- Minimize the visual transition at the boundary of the player vision
radius to increase the effective vision radius