Devlogs
HeXaK Update and Itch.io Bundle
HeXaKA browser game made in HTML5
Hey all! I am still working on HeXaK due to the increase in players and activity.
Launching the game publicly
The job of launching on
Has been a challenge in just organising and getting the correct images etc... But has been a great learning experience.
Itch.io Itching for games
I also entered the game into a Co-op bundle by Ansel Games
You can get 111 games for free. But this offer is limited to the time the bundle is still running except you purchase at or above $1 then you own everything forever.
This is a great chance to play a bunch of cool games and support lots of creatives
Next Update
The next update will include a number of enhancements:
- Add the first new Tile - The Factory
- The factory is meant to reward good planning with bonuses given for clusters of factories next to miners
- The factory also has penalties when placed next to social buildings - this incentivises players to plan their colony and keep their categories separate.
- The factory has a high worker and energy cost that rewards specialisation and I hope you will enjoy playing with it
- New challenge levels to introduce the factory and some harder levels for those that have already completed the existing challenges
- Added the ability for tiles to give penalties for adjacency
- Added different colours to the tile bases based on the tile category
- Blue for Roads and infrastructure
- Orange for industrial and power
- Green for Social (housing, shopping and parks)
- Tile building effects
- Some general QoL fixes for things like tooltips etc
- UI polish and Scaling fixes
- Balance changes
- Bug fixes