Posted February 24, 2024 by DemonicTree
#unity #battleground cleanup #progress #community #development
Hello again and welcome back to the 23rd progress report for the enhanced version of Battleground Cleanup!
As I announced in the devlog last week, this week was largely spent on finishing the beloved WebGL saving issue. -.-
I have finished and tested the new saving system and it works perfectly, exactly how I wanted it to work. I am now also implementing it for my other game, Devil's Arcade.
Since the saving system is already implemented in Battleground Cleanup, I can exclusively focus on the 3rd game mode and finish it soon hopefully.
Thank you for following the development on Battleground Cleanup and I'll report back next week.