Posted February 24, 2024 by Teknologicus
I'm working on the code to add and remove voxels. The code to break a voxel (remove) works fine, but there are bugs in the add voxel code which adds a voxel to the voxel volume octree and does updates to device buffers via Vulkan. Usually I get a crash, assertion and/or Vulkan validation errors when something goes wrong, but then I got this!!!