itch.io is community of indie game creators and players

Devlogs

22 Feb Updates

Tribute to the Red Dragon
A browser game made in HTML5

Some cool updates made over the last few days. 

Still learning itch, so sorry if this isn't correct or spams anyone :)

Battle System:

  • Battle system is now a layer rather than a new scene, which meant rebuilding everything but it works better now. 
  • The UI updates as damage is received. Still has issues.
  • Keyboard control added to battle.

Movement:

  • Speed can now be set per scene, see mothers house for an example. Note: game is meant to be FAST.
  • Reduced default outside speed 20% .

Massive Tree Scene:

  • Split tree so player no longer appears behind the roots.
  • Recoloured massive tree. Not 100% happy with it yet.
  • Added ability to collect treasure from tree.

Mothers House:

  • Started adding Props
  • Added Mother, first NPC!! only Idles at this point.
Leave a comment