Posted February 22, 2024 by bitchunk
#tutorial #view #modeling_screen
A cursor for selecting vertices.
Appears at the location where you add a triangular face or at the vertex you are moving.
It moves with the selection cursor, but shifts depending on the viewing angle.
A cursor will be displayed with the color of the triangular face to be added. (Red in the example image)
The two axes of the cursor that face the screen are selected.
Displays the coordinates of the grab cursor.
Red corresponds to the X coordinate, green corresponds to the Y coordinate, and blue corresponds to the Z coordinate.
Coordinates range from -15 to +15. When adding a triangular face, it will be added to this coordinate.
Indicates the rotation state of the view.
Red corresponds to the X axis, green corresponds to the Y axis, and blue corresponds to the Z axis.
Brighter colors are in the + direction.
Displays the position of the light illuminating the 3D model.
Indicates ON (skin color) and OFF (black) status.