itch.io is community of indie game creators and players

Devlogs

Better mass, higher FPS

Keshiki
A browser game made in HTML5

Some quick small updates (v0.3.11) thanks to feedback from SimonR404:

  • FPS was previously locked at 30, now set to 60.
  • Fragments were supposed to have mass relative to their size, but didn't. Now they do.

Tomorrow I hope to look at outlining fragments instead of highlighting (to help with matching colors), and possibly an alternate rotation scheme that has less chance of going wild on you. Thanks!

Files

  • Keshiki 39 MB
    Version 0.3.11
Leave a comment