Posted February 18, 2024 by SlingshotMage
#Update
Gonna start using the Update/Devlog feature to... announce updates or make devlogs, hard to wrap your head around eh? (Apparently for me yes, cause I haven't been using it for no reason)
Anyways, this is a small patch to fix a bug in the boss rush level, alongside some small additions to some characters
-Additions
*Added a Wily Castle Cutscene, open to changes (Based on concept art for the original game)
*ProtoBuster is compatible with Overcharge chip, a lvl4 shot deals massive damage, in exchange for some hp (Based on his Proto-strike from M&B)
*BassBuster is compatible with Overcharge chip, releasing after reaching 150% will fire in 5 directions (Relative to where you were shooting)
-Fixes
*Player Character doesn't turn to the right in the boss rush if you stop holding left.
*Can hold diagonally up to grab ladders (It got rolled back somehow ;.;).
*Room transitions no longer halt certain effects such as lighting or snow, most noticeable with the fire geysers in Fire Man's stage.