Devlogs
Version 2.8.12 Patch Notes
- Fixed a bug where opponents would freeze during olive air sus
- Reworked Pushblock slightly to fix a bug where moves wouldn’t properly leave the ground during opponent’s pushblock
- Fixed Wakeup Buffer
- Made Frame Data startup account for “Cinematic” freezes
- Fixed a weird issue with sweet/sourspot interactions
- For characters that do not have an air EX, pressing the dedicated EX button will perform an air sus instead.
- Fixed an issue where options would be reset simply by navigating the options menu
CHARACTER CHANGES
- Added Maroon Air EX
- Maroon’s other damage output has been modified to account for this
- Adjusted Chocolate
- More damage
- Hitbox adjusted
- EX adjusted for better corner combos
- Adjusted Blue Sus
- Last patch mistakenly added more damage decay, this should make it more like 2.8.10
- Adjusted Brown Sus hitboxes
- Grabbing out of the air against opponents not in hitstun should be less lenient towards opponents close to the ground
- Is not projectile invulnerable for the first 7 frames of the move, however still is for the rest of their startup, making it a bit harder to use it against air gun on reaction
- Coral
- Air Sus hits once
- Grounded Sus range decreased
- Sus can combo into EX again
- Taunt can be cancelled earlier
- Sus has faster startup