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-UPDATE- Ruphand 0.3.6 is live!

Ruphand: An Apothecary's Adventure
A downloadable game for Windows

Good morning!

It's been just under a year, and I'm so sorry that it took this long. However, after several bugfixes, two different game jams, and enough creative blocks to build a five-story building, Update 0.3.6 is finally released!

NEW CONTENT:

  • Brill's quest continues, with three new dungeons added to the main story! If you've reached the end before, talk to Vantus (he's in the Aeric Ruins) to continue the story from where you left off.


NEW FEATURES:

  • Mouse  movement is now an option! You can turn it on in the menu.


BUGFIXES AND ADJUSTMENTS:

  • The Orvas Apothecary now has potions on the sign- you should be able to recognize it quickly.
  • The menu sounds have been changed to something less loud. Let me know what you think of them!
  • Some text descriptions and smaller functionality issues have been fixed. (For instance, Reflect Earth will no longer claim it doesn't reflect Earth.) It's been a long enough development cycle that I forgot all of the minor fixes I made, but if there's any in particular you're thinking of, let me know and I'll give the files a look.
  • HOTFIX: Regen Rings should no longer cause the game to crash.
  • HOTFIX 2: Some tiles in the new areas that shouldn't be passable are no longer passable. (HOTFIX 4: Tiles that should be passable that were made impassable by this fix were now made passable again, and have been given a stern reprimand.)
  • HOTFIX 2: Certain early enemies in a new area now should not attack Brill while she is standing on the hedges.
  • HOTFIX 3: A certain warp is now correctly locked until the point it should be unlocked.
  • HOTFIX 3: The Credits should no longer be available earlier than intended.
  • HOTFIX 5: A certain boss's key gimmick should now be present in his fight. (HOTFIX 5.5: Said gimmick is no longer absurdly overtuned.)
  • HOTFIX 5: A few NPCs' appearance flags have been added, so now they shouldn't appear too early.


WHAT'S NEXT?

  • I'll be keeping an eye on this page. (And the others. I'm ashamed to admit I left a comment on RPG Maker Net unanswered for just shy of four months. I doubt that'll happen again, don't worry.) Fixing any bugs that arise will be top priority. I'll also be planning out Update 0.3.7.
  • Speaking of which: Update 0.3.7 will likely come in "parts" (I learned my lesson from 0.3.6) and will feature quite a few additions to "finish up" Chapter 3:
    • Sampling is due for a rework which, ideally, will give players more of a reason to get in battles with things they've fought before. I'm also planning to add a skill I wanted from the start: Spot Mix, which will allow Brill to mix a potion mid-battle (albeit at some risk).
    • I've also got a new sidequest planned for 0.3.7, as well as adding access to new parts of an existing town.
    • Finally, there's the Challenge Tower- it's going to be getting a new Hard Challenge that will open up right at the end of the main story.
  • Update 0.4.1 will continue the main story, but only after 0.3.7 is fully released.

Files

  • Ruphand 0.3.6.zip 528 MB
    88 days ago
Download Ruphand: An Apothecary's Adventure
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