Devlogs
v0.1.1
Posted February 17, 2024 by BPSoftware
#PatchNotes
New Features:
Rebalanced Enemy growth:
- Enemies more likely to gain min/max health ranges
- Enemies can now gain damage (todo: indicate enemy damage in hover window)
- If you progress far enough multiple enemies will now spawn per turn
Modified Icons:
Upgrade Icons did not represent what skills/health they upgraded. They are better, but still not perfect. In the future may drop this and instead let you choose upgrades.