Posted February 16, 2024 by gooby
__Update 0.2.8__
- Major update: **randomized stats on equipment**. An equipment's stats will now be randomized +/- 1 when first created, such as attack rate and defense stats. Their sell value will be based on how the rolls differ from the base stats. Reduced all base weapon speeds by 1 as a result.
- Fixed exp calculations. These were WAY off. You can update your level by gaining exp for any given skill (your level should be higher than it was before)
- Added a ton of new mountains to the middle of Boia known as Silver Mesa. This mountain does contain silver nodes. Added movement hurdles that allow easier access to them.
- New enemy: Corallusks. Can be found on beaches.
- New item: Batteries. Dropped by various robotic enemies.
- New cosmetic category: Tops. New cosmetic top: Orange Down Jacket!
- Added settler spawns to most empty towns
- Fixed blocked off buildings at the creek
- Tina in NW now provides a full heal for 25 caps.
- Added search filter input fields to the recipe journal, crafting benches, and the bank.
- Changed enemy name colors to reflect their Karmic alignment (good = cyan, bad = purple)
- You can now drag and drop bank items between two items to insert them at that position
- Slimes have been renamed to Organoids
- Moved PVP area from middle of Boia to the northern snow biome.
- Added various enemy spawns around Boia
- Attackers on you now keep their HP bar visible. This should make it more obvious if something is attacking you in a non-multi-combat zone
- Switched up certain ugly building tiles, like in Cherytol
- Made giant snake hitbox a bit bigger so clicking to attack it feels more consistent
- Fix various animation sprites being offset too high
- Disarm chat logs should be less spammy now
- Added new UI menu buttons next to the side panel
- Increased pathfinding area when clicking
- Added small and medium vial packs to Ash's bar shop.
- Spruced up login menu
- The stats panel will now reflect buff bonuses, such as from potions
- You will now be notified when a buff expires by a chat log
- Revamped Hank's shop building! (Check out the interactable talking bass on the wall)
- Added some wild beehives to NW.
- Added tiers of jewelry casts (aka moulds) to the jewelry skill.
- Increased all gem refining levels +10. You can start the jewelry skill by making casts.
- Added Rubble near NW and Miner's pan to harvest it to Wallace's shop.
- New item: Kaolinite Clay. Obtained rarely from rubble starting from level 15 Survival.
- Fixed bank scrolling back to saved position whenever you did anything in the bank, instead of just on open
- Fixed /playtime command
- Fixed world map zoom not working
- Fixed several trade-related bugs
- Fixed all recipes being listed when opening any crafting bench instead of just the ones related to the bench
- Prevented being able to craft anything from any bench.
- Fixed hotkeys getting triggered when typing