Devlogs
Devlog 2, inventory progress
Posted February 14, 2024 by Black Coffee Panda
#devlog #game-dev #survival #inventory system
Devlog 2, just a small update. Inventory scene is being developed slowly but surely.
I'm taking quite a lot of inspiration from Resident Evil. In fact, I was thinking of making a grid-based inventory at first like in RE4. But I decided to keep it simple right now though it's an idea worth visiting. From the left the items shown are:
- Gun, the only weapon that would be available in the game. Someone left it behind after the station was abandoned. If you can't find or craft a gun, you would need to stealthily creep around and avoid combat somehow.
- A penetration tool similar to Flipper Zero, might name it Zipper Two just for fun.
- Scrap Collector, scraps would be the currency to upgrade and craft items.
- Bullets, ammo for the gun of course. But probably I'll move it away from the visual part of the inventory
- Medicine, a futuristic retroviral medicine that boosts the body's immune system making it stronger. The medicine can be found around the station since it was once a research facility. But they would be very, very limited.
Hopefully I can add more substantial features in the next devlog (or maybe a completed inventory system?)