Devlogs
v1.2.2
Changelog:
- Fixed spikes collision box being larger than intended
- The "Up" arrow key is now the default jump key. However if you have played the game prior to this update it must still be changed in settings (sorry!)
- Fixed the part in level 2 where the UI would hide the spikes
- Adjusted wall jumping (I tried my best but I am aware it's still very bad but hopefully a bit easier)
- If a level has had its part collected, the level will now show a check above it
- The background and overlay of a level are now generated when selecting a level, meaning no more randomization when dying (but still when selecting a level)
- The lore scene can now be skipped with one button press
- Scenes no longer pause when focus is lost
Known Issues:
- Game not playable on mobile currently