itch.io is community of indie game creators and players

Devlogs

Dev Log 2 - Sem 2 - Production

DevlogProject
A downloadable project

Our project has been progressing quite smoothly since the pre-production phase. We have come back from a very bumpy start. This past week and a bit, I have worked on setting up the player controller, enemy AI, and the roll mechanic. The player can move around the level and the enemies can chase and damage the player. They aren't too smart yet though, as they don't avoid the terrain if it blocks them from reaching the player. The player can also roll when they press SHIFT which allows them to sneak by guards easily. 

This week I plan on fine tuning the camera controls so that its not so jarring when the player rolls. 

Read comments (2)