Posted February 12, 2024 by Ludonauta
Hey fellow platformer enthusiast!
I'm thrilled to announce a game-changing addition to the "Platformer Essentials Cookbook" - the InputRemapButton recipe!
This is an incredible feature that is present in all sorts of games. It allows players to customize their control schemes with ease, enhancing both accessibility and the overall gaming experience.
The InputRemapButton recipe empowers players to personalize their game controls, making your games more inclusive and adaptable. Imagine the satisfaction of players tailoring controls to their comfort, resulting in a significant boost in engagement and satisfaction.
Here's a sneak peek into what this recipe offers:
I've designed this recipe to be easily implemented into any game, especially platformers, where precision and comfort in controls can make or break the player experience. This addition is not just about making games; it's about refining them to their core, ensuring they're as enjoyable and accessible as possible.
In this recipe we also delve into a groundbreaking method of preserving player settings across game sessions, employing Godot's FileAccess alongside JSON serialization and deserialization techniques. This approach ensures that players' customized control settings are not just temporarily adjusted but saved directly to their devices. By using these techniques, we offer a seamless experience where personal configurations are automatically loaded each time the game is played, eliminating the need to reset preferences and enhancing overall gameplay satisfaction.
Dive into this recipe and much more by grabbing the Top-Tier Platformer Essentials. For as cheap as $19.99 you get a pack that also includes the Platformer Essentials Game, a concrete project where we implement all the recipes in the book to make an actual game!
That's it. Keep developing, and until next time! ๐๐ท