Devlogs
Update 4 - Version 4147
Posted August 05, 2017 by Phill
Since the last update, here are the updates:
- Added Gun shops
- Added Armor shops
- Added Achievements, very simple ones for now.
- Added Commands and Cheats menu to the settings
- Added the option to change the language
- Russian is the only second option, and it doesn't work very well because of font compatibility
- Added the option to make the minimap bigger in the video settings
- Minimap now highlights the areas that are already discovered, making it easier to know if you've been to an area or not
- Arcing weapons no longer explode at the wrong position
- Added an Outline shader to items
- This unfortunately doesn't work with all gpus
- Added Cannon ammo kits
- Added Ice ammo kits
- Added Rubber ammo kits
- Added Rocket ammo kits
- Added Gas ammo kits
- Added Grenade ammo kits
- Added more props variety
- Improved ammo drop mechanic
- Ammo kit type is based on the weapons you are currently carrying
- Ammo drop chance is based based on how much ammo you have (lower ammo, higher drop chance)
- Chance for a generic ammo kit to drop is 15%
- Improved presents by allowing them to drop Armor, Guns and Consumables
- Improved coin animation
- Improved UI visibility
- Outline colour changes from black to white depending if the level is underground or above
- Moved health bar to the top
- Improved companion spawn animation
- Improved Boss movement logic
- Will sporadically avoid your bullets
- All walls no longer destroyable (regression to previous update)
- Added Explosive Vest
- Grants immunity to explosions, comes with the pyromancer build
- Added Fire Helmet
- Grants immunity to fire, comes with the pyromancer build
- Added a Minigun
- Fires 12.5 bullets a second
- Added a Laser Shotgun
- Fires 5 laser beams at once every second
- Added a Laser Machinegun
- Fires 5 laser beams per second
- Added a Spark Shotgun
- Fires 5 electrical sparks at once every 1.4 seconds
- Added a Recursive Pistol
- Fires slower than the regular pistol, uses more ammo, but spawns 3 extra bullets on hits
- Added a Crowbar
- Melee reskin of the sword
- Modified the Shield mechanic
- Shields only take effect if they are drawn by using right click
- When a shield is drawn, your movement speed is decreased, and cant use your primary
- To compensate, stock Shield now has 100% to reflect projectiles and lasers
- Shields have a higher angle threshold, from 25 to 35
- Stock shield no longer protects you from contact damage
- Added Targe
- Shield that blocks all enemy physical contact damage, and allows the player to deal it instead
- Added Desert music
- Fixed bug in the library that would cause the game to hang after selecting a build
Still no new enemies, sorry. At least there are new guns and armor :)
Files
holiday.zip 24 MB
Version 4147