Devlogs
Update 02/11/2024: Rulebook + Database Changes
Posted February 11, 2024 by Madness
Hello all, some more changes, this time focused towards the Rulebook. At the moment we are still testing for Creature Spells and creature support.
- Rulebook v0.13.2
- Actions
- Actions text has been reformatted for clarity.
- Attack’s Retaliation damage is increased by level when it shouldn’t. This bonus is now correctly applied to Defend’s Counter Reaction instead.
- Ready Reaction renamed to “Wait”
- Taunt Action changed to be modified by Any attribute, based on how you get the target’s attention.
- Defend Action moved to Basic Actions and clarified.
- Job Actions
- Smith’s Tools - Forge and Reforge reworked
- Inventor’s Tools - Tinker reworked.
- Keywords
- New Status: Unnerved - Cannot gain Focus.
- Nearsighted - Removed
- Likely to be a custom case-to-case basis Status instead.
- Planeslocked status - now also stops Sparkbond from being performed.
- Trample - Damage from Attacking is also done to all other Combatants within Breath of the target.
- Haste and Vigilance’s bonus Action Economy now replace each other (Having both still gives you the extra movement, but the action granted depends on which was applied later).
- Deathtouch changed to 1 + half the maximum value of the dice.
- Counters
- Unless otherwise specified, they expire at the end of an encounter
- Mind Counters
- base effect can be done as a Free Action instead.
- Clarified to be counted as the Perceive action
- Archetypes
- Artificer’s Stored Spell (Passive)
- When you Cast a Spell, you may instead store a charge of that Spell into an Artifact you control and touch. Sacrifice it as a Free Action to resolve the Spell's effect.
- Reflected on the Planeswalker Sheet now as well (v5.7)
- Database Updates
- Natural Remedy (Green Tiered Spell)
- Tier reduced to 2 to match Soulmend
- Bulk Up (Green Tiered Spell)
- Changed scalings to -[2/4/6] and [1/1/2] Turns
- Blunderbuss (Ranged Weapon)
- Menace 4 changed to Trample (pursuant to the Trample change)
- Relic Crush (Green Tiered Spell)
- [Deal 3d8 Damage to/Destroy/Destroy] [Target/Target/All] Artifact(s) or Enchantment(s) within Nearby.