Posted February 16, 2019 by badoptics
Hi everyone, I have some news:
More details will be released in the coming week about what this will entail. In the meantime, you can also sign up for the email newsletter here http://www.catadel.com/newsletter/ if you want to hear from us as soon as possible.
Here's what's new:
The Knight and the Farmer now have talents that you can choose when they reach level 2. The plan is to add talents to all the other professions as well. Perhaps a talent option every couple of levels so you can feel like each character is customized.
As an example of what talents can do, the Knight's Shield Focus talent will equip all their apprentices with shields and also increase the knight's own armor.
Meanwhile, the Sword Focus talent will equip all the apprentices with two handed swords (2 handed attack animations not yet implemented. Also the sword models are temporary and a little large.) and grant the Knight 2 strength.
For the Farmer, the talents available at level 2 give them new abilities.
You can choose to specialize as a Brewer or a Cook. The Brewer will get access to the Tavern (so not all Farmers have the Tavern anymore)
And the Tavern now provides 3 sleeping spaces. Actual brewing crops and making drinks not yet implemented (will be in a future update sometime in the next couple of weeks).
Meanwhile, the Cook gets access to 3 new abilities: The Wheat Farm, the Flour Mill, and the Outdoor Kitchen.
If you have flour in your town inventory, you can use the farmer to bake the flour into bread at the Outdoor Kitchen. You get 2 bread per bag of flour.
Yay bread! The Outdoor Kitchen also has some seating -- the plan is to have cats be able to sit down and eat in a later update.
Questions? Feedback? Please let us know in the comments below or the forums! Thank you for playing!