Devlogs
Update 0.8.4.7
Traps, dildos and new animations
A few fixes and a few new features.
Im aware of the save/load bugs happening when transitioning into the dungeon as well as the quests getting stuck when loading. Rest assured that im working on it!
Change notes
Added
- Option to reset quests in cheat menu
- sand as a harvestable resource
- glass as a craftable resource in furnace
- glass bottles as cratable resource in workbench
- killing enemies while having empty glass bottles fills them with the seed of that specific creature, seed can be used to craft summons at research bench
- craftable wooden dildo, if used it plays a masturbation animation (3 in totalt available, all made by @gu3st)
- buildable bear traps that can be placed anywhere. Enemies caught will be stunned for a few seconds and take damage
- 1 new troll animation (made by @gu3st)
- 1 new werewolf animation (made by @gu3st)
Changed
- added power attack description in help text for attacking
- Updated some tutorial texts to match current game features
- Tutorial notes will now be separated by topic for easier sorting
- Disabled console access in demo
- Split the fishermans quest into separate quests and added more steps to each quest
- increased max stack size to 500 for all components
- made name input box less tiny
- sleeping in bed will make the player extra well rested, giving the most powerful rested buff
Fixed
- Presets not being loaded in char customization
- Daytime sometimes getting stuck after loading
- tweaked collisions on some conifer trees to be less buggy when cut down (still buggy though)
- unsummoning horse breaking the game
- Blacksmith dialogue (again, lets hope it doesnt break again)
- enemies randomly despawning
- added back the function of followers to teleport to player when too far away
- wound decals will disappear after a while instead of being permanent
- Iron pants recipie missing
- improved collision precision on desert rocks
- strange wolf jumps
- some enemies giving 100exp when they where supposed to give much more
- respawning on beds should no longer be inside the bed
- NPC's not getting morphs applied (Isabell, slaves, male wildlings etc)
- cloth simulation not working on npc's
- defeat points not updating properly on HP bar on level up
Performance
- Added a function to despawn npcs too far from the player