Posted February 09, 2024 by Shin Spiegel
After a long time I started to use the Godot 4 because of the better GDSCript and other small improvement on the LSP, DAP and better dev experience, but the shared buffer was really an problem, and that creates a lot of issues with the play in the browser for the itch and other platforms.
But finally the dev snapshot merged the option to disable threads, so I people on mac (and iPhone) can play the game!
I'm super happy!