Posted February 07, 2024 by Holkers
#devlog
Day 3 of self game jam. Worked on health mechanics, progress and collection points bar, starting and ending scene (yet to connect with World.scene).
The difficulty of this was aiming high to make the progress bar as a health bar. But after several tweaking, it make sense to have 3 hearts as the health UI and progress bar for orb collecting and to reach level completion.
Minor edits on Kongkrete's hit animation as well.