Posted February 07, 2024 by ectodrop
This week, no development updates! We were mostly working on the design document and making some major decisions regarding the direction of our game.
We decided that we wanted the game to be separated into levels. However, the tutorial will be fully open so the player will be able to explore each level individually and learn the central mechanic of each level before starting the time loop.
This week:
Here are some concepts and level layouts: