Devlogs
PixelOver 0.15 - 3D bones animation
PixelOverA downloadable software for Windows, macOS, and Linux
Posted February 14, 2024 by Deakcor
Hello! This major update introduces 3D bone object and the ability to edit bones poses for imported 3D models.
A step-by-step tutorial is available
here for this new feature.
(For itch.io users, you can get a Steam key on the download page)
New features
Changes
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Translations are now managed in a Crowdin project : https://crowdin.com/project/pixelover
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Added meter/pixel scale in the project settings.
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Improved a lot the performances especially for parent-child relations.
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Added rotation gizmo for 3D layer. Layer also can be rotated with "shift+middle click" shortcut.
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The main button is now automatically focused in dialogs and focused buttons have now a distinct visual.
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Improved exported animation input chooser (All, current or pick).
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Added the ability to paste images and other resources into the palette input.
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Bug fixes
| Bug |
Ref |
| Fixed multi-select 3D rotation. |
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Roadmap for 2024
| Animation |
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Edit 3D bones animation. |
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Ability to save and load animations. |
| Tools and Objects |
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Particle systems. |
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Fluids. |
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2D and 3D text objects. |
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2D lights with support of normal and depth maps. |
| Pixelation and Effects |
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More available effects with a tool to place them easily. |
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More pixel-art oriented resampler. |
| Importation & Export |
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Import Aseprite and PSD 2D formats.
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| Application |
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Better favorite system with previews for shaders, palettes, dithering, ... |
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Lighter project type. To batch pixelates files without any transformation. |
Available features but could be improved.
New available features added with this version.
If you encounter any bugs or wish to propose features, feel free to do so in the community. Thank you!