Posted February 05, 2024 by GameTeam7
Jan 28 - Feb 03
Week 2 - Dev Log
This week we had two meetings, a general group meeting to discuss the design document and presentation as well as the core mechanics of the game. Our second meeting was held for the art-design team to discuss work distribution and asset timeline.
Accomplishments:
Diagrams of level progression and game flow chart were completed in preparation for the design document & presentation.
In Progress:
Issues:
The main issue we’re having right now is making walls hide from the camera if the player is behind them. It’s possible to hide the wall however the code is causing conflicting issues with the movement script. The issue is currently being looked at however there’s currently no known solution
Next Steps:
The next week will be focused on fixing the issue of the camera and object fade as well as implementing a block out of the first level to test the level design and mechanics in a controlled environment, as well as having the player character in Unity with some animations.