Posted February 04, 2024 by Ben Marquez Keenan
#Music #Input
Added a few handy things today:
1. Analog controls now work, so it's playable on Steam Deck with default controls.
2. Skip button can be clicked and held or just hold down Space/A-Button/B-Button to skip the intro.
3. Music kicks in when the player starts the running sequence
All small parts, but I've learned a bit more about how Godot handles UI, how to do progress bars, write custom signals and add input mapping. It also feels a teensy bit more polished (though still very rough!). Hoping the skip button will speed up testing a bit too.