Devlogs
$#!@ & Fries - Version 1.0.3 Patch Notes
We are pleased to finally announce version 1.0.3! This update features a major bug fix with sausage sammie, new customer, new food models, more optimizations, minor bug fixes and changes.
- Fixed where all of the metal materials end up pitch black
- Fixed a bug where POS was spawning an unused hotdog instead of a Sausage Sammie, making it impossible to get a perfect order if Sausage Sammie was asked for
- Drastically reduced shader/drawcalls for most materials and entities, increasing performance
- Revamped Entites to be more efficient, increasing performance
- Removed a hidden extra set of lips in the bag and food dispenser, increasing performance
- Added New Customer: Dojo Trainer
- New Food Models! Food Models that were generic boxes are now replaced with the appropriate food model.
- Fixed where the training audio would keep playing even when leaving the help screen via unpause/pause key
- V-Sync Option now saves
- Fixed where the title 'Display Options' text was always hidden
- Fixed where you could rack up 'Customers Served' by throwing bags at the window when you haven't accepted an order yet
- Fixed where certain sub-menus would not fully close when hitting the pause key.
- Added FOV slider