Posted February 03, 2024 by AirbornDoom
v0.1.1 Changelog
- Fixed Monster Raid pathfinding
- Fixed a bug that prevented Monster Drops from spawning
- Fixed a bug that caused Magic Selection to default if you didn't select a different item first
- Expanded the initial size of Safe Territory and Claimed Territory
- Added new Meshes for Rodents, Snails and Crabs
- Added Config Saving to save settings (Settings no longer reset on startup)
- Added Weapon Trails and Weapon Afterimages
- Re-made Magic Meshes and VFX
- Reworked Boost, Reduce and Enhance Magic
- Re-addded the ability for monsters to deal physical damage (still needs tuning)
- Changed Spellcards to use the standard Magic actors, rather than a bespoke set of Magic actors