Posted February 02, 2024 by Alexspectror
>Add new dead animation. When life reach 0 , now the player play an animation.
Player Character fall down and its body stay dead on the floor if your last life point has been taken by a trap or an enemy. Player Character will also goes outside the screen if you fall into water of into a pit.
>Update HUD .
HUD displays now Life points (max 10pts), Hearts collected , and life count (max 3)
> Add Checkpoint System
Now the game save your progress, and in each Level , if you die, you will respawn in the correct area.
> Add enemy Damage system.
Each enemy gives now different damage. Ex: Zombie : 2pts, Bat : 1pt, Boss : 4pts.