Devlogs
Version 0.6.0 is out
Version 0.6.0 of the game is now available! Another round of quality improvements for players to enjoy!
Major ones include:
- Updated Godot Engine to 4.2
- Added Online multiplayer via relay server
- Added options to configure custom address for online servers
- LAN multiplayer can now have AI players
- Settings are now available during gameplay
- Some settings that required map load to apply now apply instantly
Minor ones:
- Added screen edge camera pan
- Added camera drag with righ mouse button
- Camera mouse drag tweaks to match it better to cursor movement
- Added new hover menu for mouse controls
- end turn button
- show unit stats button
- open unit skills button
- open building button
- Added ending turn speed option in Settings
- Added end turn confirmation when player made no moves
- Added 90 FPS option for Deck OLED
- Radial menu now closes when clicked away
- Added new tiles to editor
And some bugfixes:
- Fixed missing option descriptions in Settings
- Fixed a bug that would lock out custom maps in Skirmish mode after a map in multiplayer mode has been picked
- Fixed a bug preventing units from being unbanned in buildings
- Fixed a camera mouse drag bug when closing unit stats popup by clikcing the button
- Fixed an AI camera bug that would sometimes cause it to fail to show actions
- Attempted fix for units getting visually misaligned when moved
This update represents a big chunk of work that was left since the last update. With luck, one more and we should be ready for final release!