Devlogs
0.1.3
0.1.3 is here.
I'm gearing up for the Steam release of the demo (ides of March) so I've been focusing on quality-of-life over content for the most part.
- improved slope/wall behavior
- lady of the lake extra attack
- no more dodging spikes by opening inventory
- removed broken door to lauren's house
- fixed the new game bug
- properly keep saves in memory when moving between scenes
- put build number in main menu and quick map
- added two more achievements
- switched saving to async (look out for the red spinning floppy disk)
- updated the health and energy HUD
- let the player tech the ground flop after hitting an environmental hazard
- increased tornado kick hitbox size
- slightly changed some world layout elements
- added support for Steam cloud saves
- added support for Steam achievements
- added conditional compile flags for Steam
Files
vaportrails-physics-win-exe.zip 101 MB
Version 37
vaportrails-physics-win32-exe.zip 98 MB
Version 37
vaportrails-physics-osx.zip 110 MB
Version 36
vaportrails-physics-webgl.zip 52 MB
Version 36
vaportrails-physics-gnu-linux.zip 100 MB
Version 36