Posted February 01, 2024 by Tofu Heavy Industries
After play-testing the game extensively, I felt like it was un-finished and the play style was somewhat awkward. I have come back and updated to give the player a sleeker, funny, more creative experience.
Updates to the 'Hyper Version':
Removed use of 'unique' dances
Changed HUD to be more text based
Added counter to show how long your combo has beeen active (max 48 moves!)
All changes reflected in in-game tutorial, manual
Cleaned up code - game now runs smoother and uses less CPU/battery life
Changed scoring system