Devlogs
Version 0.5.240131 Patch Notes
Posted January 31, 2024 by Idan Rooze
#Patch Notes
This update is mainly to tackle a pacing issue where players felt a bit powerless in the early stages of the game.
Boats
- Changed SOC name to "Spec Ops"
- Changed fisherman Scavenger ability wording
Enemies
- Fish: base health 7>5, health increase 4>5, damage increase 0.3-0.25
- Hatchling: health increase 6>7, damage increase 0.4>0.5
- Kraken: base health 6000>5000
- Shark: base health 7>8
- Tendril: health increase 5>6
- Turtle: base health 80>70
- Fixed a bug where enemies would spawn with damage over time
Weapons
- Pulsator: visual fix
- Lightning: damage 4>5
- Machine Gun: damage 5>6
- Shotgun: damage 5>6
- Sniper: Piercing count increases by 1 every level
Stats
- Attack rate per level 5%>4%
Town
- Crew members and weapons wave adjusted price slightly increased for better scaling