Devlogs
Update 2024-01-31
Changes:
- Motion Delay is now in seconds rather than frames
- Pivot points of sprites can now be modified (in the Transforms section)
- Breathing options are now much more customisable
- "Active While Held" option for states (the state is only active whilst the selected key is held)
Bugfixes:
- State Timeout value entry box didn't appear when it was automatically activated with Schedule
- Breathing & Bouncing options hide when Motion Inherit is set, but didn't unhide when it's cleared
- Objects using Motion inherit didn't correctly follow parent scale
Files
rahituber-win.zip 15 MB
Version 4