Posted January 29, 2024 by tirelesslurker
A few fixes before alpha 11 development begins.
Changelog:
+ Fixed visitors believing themselves to be hostile and friendly to traitors, which caused weird behaviour like repeated tying and untying
+ Fixed body swap issues between alraunes/plant zombies and anything other than visitors
+ Trapped clothing no longer triggers when worn by non-visitors
+ Fixed alraune being shown in character memories as the visitor image of their used image set
+ Hopefully fixed a case where a character could get stuck trying to find and rescue an alraune
+ Visitors become concerned when hidden characters follow orders
+ The player can now spawn tool bags