Posted January 29, 2024 by Gianfranco Berardi (he | him | his)
A blog post about continuing to work on the lighting for my dungeon, including details on how I fixed a dumb mistake to get maybe a 3,000% improvement in performance in my dungeon rendering code: https://www.gbgames.com/2024/01/29/freshly-squeezed-progress-report-more-dungeon-lighting-work/