Devlogs
Weekend bugfixes and updates
- Bug: Instantly completed quests remove required items from your inventory properly
- Clutter altitude bias: Forests more likely to spawn in lower altitude; rocks more likely to spawn in higher altitude
- Navigation Banner: Each squad has a banner to identify its alignment - Player (black), Neutral (white) and Enemies (blue)
- Should make it easier for the player to navigate - the squad always goes to the banner when done fighting
- The player can force regroup to the Banner at all times by holding down the spacebar
- Necromancers with Scavengers in their armies, who will steal your loot
- Magic beams bounce off Spellbreakers' invisible anti-magic wall
- Added Grapplers and Ghouls, which can knock their enemies back with each melée attack
- Fixed rain particles