Devlogs
The last update
This is the last update for the engine made by me.
I passed the development to another person and will put a link to them later.
For now, here is the change list:
- New script command for saving and loading game
- Fixed culling with doors on higher floors
- Scripts binded to keys will not freeze the game now if used fast. However it's a crutch and it will just deny any key binded to scripts for a second after execution
- Fixed some problems with textures tiling
- Fixed textures UV on doors
- Fixed crashing in settings if menu music wasn't added
- Refactored saves system. Old saved games are not compatible!
- Added ability to disable entity culling. It's really the last thing you should use and it will probably not work in some cases.
- Fixed camera tilting setting
- Player hurt script now deals fixed amount of damage
- Fixed static models merging