Devlogs
[0.1.4] Flying Hover
This is a very small quick update we’re putting out to fix a couple bugs and do some polish. One notable change is flying enemies now have a little hover animation.
Changes
- Hover animation for flying/levitating things
- Subdued stalactite art
- Secret shrines art has been updated
- Disable selection mode by default
- Unfold some of planning phase till after 1st run
- Fixed frozen status colours
- Fix bug with frozen/shield status effects on player
Feedback
Any feedback or advice is appreciated, but for this version we’re especially interested in:
- Did you come up with any new fun/interesting combos/strategies?
- What bugs or issues are bothering you? What can be more polished?
- General impressions?