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Devlogs

Update to v0.1

God among Kings
A downloadable game for Windows and Android

V0.1 changelog

5 new events added

Unit upgrades and info screen (removed or replaced useless actions, added at least 1 useful, fun or strong but conditional action(or effect) per character, along with some stats that they might lack). Archer targeting changed to circle instead of a line, they will be more reliable now

Ability to continue the bandit battles after the turns have ended (some of you maniacs enjoy killing everything to a last man, who am i to deny you that?)

God mode option added (No damage taken and one shotting enemies)(please report if there are any issues, i have made checks for a lot of combat event scripts to prevent bricking the scenario, but some might have slipped my gaze)

2 new characters

character bios

a few screen optimizations and ui adjustments

bunch of bug fixes

a lot of backend adjustments and rewrites that you guys probably don't care about (i do catalogue them in my discord if anyone is interested)

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