Devlogs
limentional Devlog 8: Further Improvements
Dear all,
Here's another little update to tweak the game and make it more fun to play! Thanks to Knowitall66 for his review and feedback.
- The music switch in level 2 "lights" wasn't always consistent, the colliders have been moved to make it less sporadic.
- Decreased the intensity of godrays to make them less blinding
- There was a visual glitch in level 1 "water" caused by the grass above the first pool. This was caused by changes in the quality settings, and should now be fixed.
- Added a few extra suprises to the slide section of level 2 "lights" ;)
- The rendering order of lights in level 2 have been changed to try and improve performance.
- You could get stuck in the little moat in the checkpoint areas. This should now be fixed.
As ever, please weigh in with a discussion post or on Discord, I'm happy to absorb feedback and improve the project further :)
Yours Truly,
Battle Stag