Posted January 25, 2024 by Tamschi
#update #changelog
This is a generally recommended bugfix update (especially if you use YEP_BattleEngineCore).
Fixes:
Fixed spriteSizeTweak
compatibility tweak (controlled by the plugin
parameter “(YEP) Cache sprite size?” in my layer plugins).
Previously, this would crash the game on start iff active due to a
refactoring mistake.
Typo fixes.
I missed this during testing somehow, apologies for that.
At least I found the bug accidentally on my own, and the fix turned out to be very simple.