Posted January 23, 2024 by Nutmeg
After some playtesting, HP and AC has new modifiers.
Class Modifiers.
Each class has it's own HP Modifier and AC Modifier, to try ensure a balance between class HP and to make sure characters don't get instantly one-shot.
Crits.
Monsters and Players can now crit by rolling a maximum result on their ATK dice. This is to ensure that even if a Healer cannot score above a 14 to ATK, they do not become useless at attacking.
Class Changes.
Updated the Soldiers Thrash Ability to make it more focused on AOE and worse at single target damage.
Added a new ability to the Wildcard and changed their passive to ensure more rolls on the Chaotic Burst table.